reinput.go 1.1 KB

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  1. package controller
  2. func (uc *UserController) Reinput(user string) error {
  3. /*
  4. available,err := GetAvailableReinput(user)
  5. if err != nil{
  6. return err
  7. }
  8. if available < 100 {
  9. return error.News("no available reinput balance!")
  10. }
  11. left := available % 100
  12. reinputValue := available - left
  13. ///update availableReinput by left in db
  14. if updateAvailableReinput(left) != nil{
  15. return err
  16. }
  17. ///update totalReinput
  18. if totalReinput(reinputValue){
  19. return err
  20. }
  21. ///update Recommendation Rewards
  22. ///get Relationship of invitation
  23. directer ,err := getRelationship(user)
  24. if err != nil{
  25. return
  26. }
  27. ///update direct recommend rewards
  28. if updateRecommendationRewards(directer,reinputValue * 10 /100){
  29. return err
  30. }
  31. ///update indirect recommend rewards
  32. indirecter ,err := getRelationship(directer)
  33. if err != nil{
  34. return
  35. }
  36. if updateRecommendationRewards(indirecter,reinputValue * 10 /100){
  37. return err
  38. }
  39. */
  40. return nil
  41. }
  42. func (uc *UserController) GetAvailableReinput(user string) (uint64, error) {
  43. ok, err := uc.x.Get(user)
  44. if !ok {
  45. return 0, err
  46. }
  47. return 0, nil
  48. }